MILESTONE: ALPHA TEST

In software development, your alpha test, will be a test amongst the design team itself so as to confirm that your game mechanics work. At this stage you are testing mostly for Functionality (does everything work the way it's supposed to) and Feel (does the gameplay feel right even without the benefit of polished art and sound).

On your blog, valuate your prototype Alpha build in terms of:

  • CONTROLS - does the character respond the way it should, do the mechanics work in terms of events and their responses.
  • CHALLENGE - does the gameplay feel intuitive, fun, enjoyable, or frustrating? Does the game provide the right mix? 

Next update your MoSCoW Method list in terms of tasks that have already been implemented and those that are in process.

Finally complete a new revised To-Do-List for next week and upload to your blog