NAS HUSSAIN

Nas is a graphic designer and marketing consultant and will be assessing your presentations in terms of the strength of your marketing plan, the design of your slides, the way in which you respond to questions and the level of confidence & professionalism with which you present yourselves.

Find out more about what he does here: http://www.onpurposedesign.co.uk/

FRIDAY PRESENTATION SCHEDULE

SCHEDULE FOR FRIDAY

10.30 LEANNE/AMBER
10.50 HOLLY
11.10 DREW/ALEX
11.30 SOPHIE/ITA/BEN
11.50 SCOTT
12.10 DOUG
12.30 DAN
12.50 ALEXI
13.10 NATHAN
13.30 CHRISTIAN/STEPHEN
13.50 JACOB
14.10 TOM

ALL PRESENTATIONS TO START PROMPTLY IN G19

Final Animation Evaluation

UNIT 24 - AO 6: ANIMATION EVALUATION

Evaluation of the production process and short film.
(On the blog – Write in full paragraphs using technical terms and illustrate your evaluation with images and screen-grabs)

Section 1 – Brief description of the product you have made:
Write a paragraph describing what your initial plan for the horror animation sequence was.
• References to the horror film to be re-made. 
• Parallax Scrolling 

Section 2 – Production process:
Outline and describe the production process.
Identify the range of techniques you used and give a clear explanation of their purpose. 

• Character design
• Photoshop character design / working with graphics tablets / Preston Blaire movement sequences
• Character animation using Photoshop / Animation using Photoshop
• Background design
• Photoshop background layers
• Parallax scrolling animation technique / layer movement timing
• Animation sequencing / character timings

Section 3 – Evaluate the technical quality
Is the animation precise? Does it flow well? Is the movement of the characters believable?

Section 4 – Evaluate the creative quality
Is the narrative easy to follow? Is there emotion in the animation? Is it entertaining/amusing?

Section 5 – Compare with professional animations
Look back the Walt Disney Multi-plane camera technique - how close is your approach and compare the final results. If you used Rotoscoping - look at the work of Ralph Bakshi - how does your approach and final product compare?

Section 6 – Evaluate the appeal to a target audience
Who would your animation appeal to? Where could it be used - part of larger animation, advert, web design? 

Section 7 – Evaluate the use of equipment/software
Discuss the ease of use, what problems you faced, what you would have done differently and what you would do if you had to repeat the process.

MAGAZINE DISTRIBUTION + MARKET SHARE

MAGAZINE - CIRCULATION

  • EMPIRE - 167,056
  • LITTLE WHITE LIES - 15,000
  • SFX - 27,743
  • SIGHT & SOUND - 19,268
  • TOTAL FILM - 70,908

Figures from The Press Gazette for 2011

Create a pie-chart showing the relative market share of each film title.

Include logos or cover images to illustrate and include price details for each title

3P2 - GAMESMASTER COMPETITION ANALYSIS

Print off the grid & fill in the details for Gamesmaster, Games and Edge magazines.

Use the internet to find details for the price of both individual issues and annual subscriptions; number of pages; online presence; digital publishing platforms used and prices , i.e. iPad editions; and any special promotional offers you can find advertised online.

Complete the task for the first day back after half term

HOLIDAY WORK - YEAR 1

1) ROTOSCOPING EVALUATION

Once you have finished your Rotoscoping test movement you must evaluate the process:

a) Explain the process outlining each of the stages you went through using images from your document to illustrate your points.

b) Look at your final product. What do you feel went well and why? What do you feel could be improved and why?

c) Compare with your previous animation products - flip-book, stop motion, parralax - what are the benefits of the Parallax process? What are the drawbacks in terms of using that technique?

 

2) 15 SECOND ANIMATION

To complete the animation unit you must create a short animation that must have a narrative and last roughly 15 seconds. For example:

Character goes on a walk on a sunny day, finds a road sign warning of falling piano, pauses to look at hit, get hit by a falling piano.

Character chases butterfly, picks some flower, looks at the sunset.

So it must be simple but must have some narrative content.

We will begin working on this the first lesson back after half-term. In order for you to start work on this you must prepare AND CREATE EVIDENCE OF THIS PREPARATION. Things to create

Brainstorming narrative ideas. Look online for inspiration - embed videos or images of inspiration.

Rough draft of the final idea with written explanation

A decision on what character to use - the easiest option would be the character you have created for the parralax animation, however, if you want to create a new then do, but you must show evidence of the development from sketching to colouring.

A decision and rationale on what animation process you will use. Evaluate in terms of ease of use, suitability for your idea and feasibility. Could you perhaps combine the techniques used?

A detailed storyboard

Sketching for animation, props and scenery

Investigation into music and sound effects

The evidence you will be provided should be well developed blog posts. embedded media and asset, and paper sketches, ink work and storyboarding.

AS WILL ANYTHING ON THE DIPLOMA - THIS IS YOUR PROJECT SO FEEL FREE TO DEVELOP IDEAS AS YOU SEE FIT.